Building LLVM with CMake¶
Introduction¶
CMake is a cross-platform build-generator tool. CMake does not build the project, it generates the files needed by your build tool (GNU make, Visual Studio, etc.) for building LLVM.
If you are a new contributor, please start with the Getting Started with the LLVM System page. This page is geared for existing contributors moving from the legacy configure/make system.
If you are really anxious about getting a functional LLVM build, go to the Quick start section. If you are a CMake novice, start with Basic CMake usage and then go back to the Quick start section once you know what you are doing. The Options and variables section is a reference for customizing your build. If you already have experience with CMake, this is the recommended starting point.
Quick start¶
We use here the command-line, non-interactive CMake interface.
Download and install CMake. Version 2.8.8 is the minimum required, but if you’re using the Ninja backend, CMake v3.2 or newer is required to get interactive output when running Lit.
Open a shell. Your development tools must be reachable from this shell through the PATH environment variable.
Create a build directory. Building LLVM in the source directory is not supported. cd to this directory:
$ mkdir mybuilddir $ cd mybuilddir
Execute this command in the shell replacing path/to/llvm/source/root with the path to the root of your LLVM source tree:
$ cmake path/to/llvm/source/root
CMake will detect your development environment, perform a series of tests, and generate the files required for building LLVM. CMake will use default values for all build parameters. See the Options and variables section for a list of build parameters that you can modify.
This can fail if CMake can’t detect your toolset, or if it thinks that the environment is not sane enough. In this case, make sure that the toolset that you intend to use is the only one reachable from the shell, and that the shell itself is the correct one for your development environment. CMake will refuse to build MinGW makefiles if you have a POSIX shell reachable through the PATH environment variable, for instance. You can force CMake to use a given build tool; for instructions, see the Usage section, below.
After CMake has finished running, proceed to use IDE project files, or start the build from the build directory:
$ cmake --build .
The
--build
option tellscmake
to invoke the underlying build tool (make
,ninja
,xcodebuild
,msbuild
, etc.)The underlying build tool can be invoked directly, of course, but the
--build
option is portable.After LLVM has finished building, install it from the build directory:
$ cmake --build . --target install
The
--target
option withinstall
parameter in addition to the--build
option tellscmake
to build theinstall
target.It is possible to set a different install prefix at installation time by invoking the
cmake_install.cmake
script generated in the build directory:$ cmake -DCMAKE_INSTALL_PREFIX=/tmp/llvm -P cmake_install.cmake
Basic CMake usage¶
This section explains basic aspects of CMake which you may need in your day-to-day usage.
CMake comes with extensive documentation, in the form of html files, and as
online help accessible via the cmake
executable itself. Execute cmake
--help
for further help options.
CMake allows you to specify a build tool (e.g., GNU make, Visual Studio,
or Xcode). If not specified on the command line, CMake tries to guess which
build tool to use, based on your environment. Once it has identified your
build tool, CMake uses the corresponding Generator to create files for your
build tool (e.g., Makefiles or Visual Studio or Xcode project files). You can
explicitly specify the generator with the command line option -G "Name of the
generator"
. To see a list of the available generators on your system, execute
$ cmake --help
This will list the generator names at the end of the help text.
Generators’ names are case-sensitive, and may contain spaces. For this reason,
you should enter them exactly as they are listed in the cmake --help
output, in quotes. For example, to generate project files specifically for
Visual Studio 12, you can execute:
$ cmake -G "Visual Studio 12" path/to/llvm/source/root
For a given development platform there can be more than one adequate
generator. If you use Visual Studio, “NMake Makefiles” is a generator you can use
for building with NMake. By default, CMake chooses the most specific generator
supported by your development environment. If you want an alternative generator,
you must tell this to CMake with the -G
option.
Options and variables¶
Variables customize how the build will be generated. Options are boolean variables, with possible values ON/OFF. Options and variables are defined on the CMake command line like this:
$ cmake -DVARIABLE=value path/to/llvm/source
You can set a variable after the initial CMake invocation to change its value. You can also undefine a variable:
$ cmake -UVARIABLE path/to/llvm/source
Variables are stored in the CMake cache. This is a file named CMakeCache.txt
stored at the root of your build directory that is generated by cmake
.
Editing it yourself is not recommended.
Variables are listed in the CMake cache and later in this document with the variable name and type separated by a colon. You can also specify the variable and type on the CMake command line:
$ cmake -DVARIABLE:TYPE=value path/to/llvm/source
Frequently-used CMake variables¶
Here are some of the CMake variables that are used often, along with a
brief explanation and LLVM-specific notes. For full documentation, consult the
CMake manual, or execute cmake --help-variable VARIABLE_NAME
.
- CMAKE_BUILD_TYPE:STRING
- Sets the build type for
make
-based generators. Possible values are Release, Debug, RelWithDebInfo and MinSizeRel. If you are using an IDE such as Visual Studio, you should use the IDE settings to set the build type. - CMAKE_INSTALL_PREFIX:PATH
- Path where LLVM will be installed if “make install” is invoked or the “install” target is built.
- LLVM_LIBDIR_SUFFIX:STRING
- Extra suffix to append to the directory where libraries are to be
installed. On a 64-bit architecture, one could use
-DLLVM_LIBDIR_SUFFIX=64
to install libraries to/usr/lib64
. - CMAKE_C_FLAGS:STRING
- Extra flags to use when compiling C source files.
- CMAKE_CXX_FLAGS:STRING
- Extra flags to use when compiling C++ source files.
LLVM-specific variables¶
- LLVM_TARGETS_TO_BUILD:STRING
- Semicolon-separated list of targets to build, or all for building all
targets. Case-sensitive. Defaults to all. Example:
-DLLVM_TARGETS_TO_BUILD="X86;PowerPC"
. - LLVM_BUILD_TOOLS:BOOL
- Build LLVM tools. Defaults to ON. Targets for building each tool are generated in any case. You can build a tool separately by invoking its target. For example, you can build llvm-as with a Makefile-based system by executing make llvm-as at the root of your build directory.
- LLVM_INCLUDE_TOOLS:BOOL
- Generate build targets for the LLVM tools. Defaults to ON. You can use this option to disable the generation of build targets for the LLVM tools.
- LLVM_BUILD_EXAMPLES:BOOL
- Build LLVM examples. Defaults to OFF. Targets for building each example are generated in any case. See documentation for LLVM_BUILD_TOOLS above for more details.
- LLVM_INCLUDE_EXAMPLES:BOOL
- Generate build targets for the LLVM examples. Defaults to ON. You can use this option to disable the generation of build targets for the LLVM examples.
- LLVM_BUILD_TESTS:BOOL
- Build LLVM unit tests. Defaults to OFF. Targets for building each unit test
are generated in any case. You can build a specific unit test using the
targets defined under unittests, such as ADTTests, IRTests, SupportTests,
etc. (Search for
add_llvm_unittest
in the subdirectories of unittests for a complete list of unit tests.) It is possible to build all unit tests with the target UnitTests. - LLVM_INCLUDE_TESTS:BOOL
- Generate build targets for the LLVM unit tests. Defaults to ON. You can use this option to disable the generation of build targets for the LLVM unit tests.
- LLVM_APPEND_VC_REV:BOOL
- Append version control revision info (svn revision number or Git revision id) to LLVM version string (stored in the PACKAGE_VERSION macro). For this to work cmake must be invoked before the build. Defaults to OFF.
- LLVM_ENABLE_THREADS:BOOL
- Build with threads support, if available. Defaults to ON.
- LLVM_ENABLE_CXX1Y:BOOL
- Build in C++1y mode, if available. Defaults to OFF.
- LLVM_ENABLE_ASSERTIONS:BOOL
- Enables code assertions. Defaults to ON if and only if
CMAKE_BUILD_TYPE
is Debug. - LLVM_ENABLE_EH:BOOL
- Build LLVM with exception-handling support. This is necessary if you wish to link against LLVM libraries and make use of C++ exceptions in your own code that need to propagate through LLVM code. Defaults to OFF.
- LLVM_ENABLE_PIC:BOOL
- Add the
-fPIC
flag to the compiler command-line, if the compiler supports this flag. Some systems, like Windows, do not need this flag. Defaults to ON. - LLVM_ENABLE_RTTI:BOOL
- Build LLVM with run-time type information. Defaults to OFF.
- LLVM_ENABLE_WARNINGS:BOOL
- Enable all compiler warnings. Defaults to ON.
- LLVM_ENABLE_PEDANTIC:BOOL
- Enable pedantic mode. This disables compiler-specific extensions, if possible. Defaults to ON.
- LLVM_ENABLE_WERROR:BOOL
- Stop and fail the build, if a compiler warning is triggered. Defaults to OFF.
- LLVM_ABI_BREAKING_CHECKS:STRING
- Used to decide if LLVM should be built with ABI breaking checks or not. Allowed values are WITH_ASSERTS (default), FORCE_ON and FORCE_OFF. WITH_ASSERTS turns on ABI breaking checks in an assertion enabled build. FORCE_ON (FORCE_OFF) turns them on (off) irrespective of whether normal (NDEBUG-based) assertions are enabled or not. A version of LLVM built with ABI breaking checks is not ABI compatible with a version built without it.
- LLVM_BUILD_32_BITS:BOOL
- Build 32-bit executables and libraries on 64-bit systems. This option is available only on some 64-bit Unix systems. Defaults to OFF.
- LLVM_TARGET_ARCH:STRING
- LLVM target to use for native code generation. This is required for JIT generation. It defaults to “host”, meaning that it shall pick the architecture of the machine where LLVM is being built. If you are cross-compiling, set it to the target architecture name.
- LLVM_TABLEGEN:STRING
- Full path to a native TableGen executable (usually named
llvm-tblgen
). This is intended for cross-compiling: if the user sets this variable, no native TableGen will be created. - LLVM_LIT_ARGS:STRING
- Arguments given to lit.
make check
andmake clang-test
are affected. By default,'-sv --no-progress-bar'
on Visual C++ and Xcode,'-sv'
on others. - LLVM_LIT_TOOLS_DIR:PATH
- The path to GnuWin32 tools for tests. Valid on Windows host. Defaults to
the empty string, in which case lit will look for tools needed for tests
(e.g.
grep
,sort
, etc.) in your %PATH%. If GnuWin32 is not in your %PATH%, then you can set this variable to the GnuWin32 directory so that lit can find tools needed for tests in that directory. - LLVM_ENABLE_FFI:BOOL
- Indicates whether the LLVM Interpreter will be linked with the Foreign Function Interface library (libffi) in order to enable calling external functions. If the library or its headers are installed in a custom location, you can also set the variables FFI_INCLUDE_DIR and FFI_LIBRARY_DIR to the directories where ffi.h and libffi.so can be found, respectively. Defaults to OFF.
- LLVM_EXTERNAL_{CLANG,LLD,POLLY}_SOURCE_DIR:PATH
- These variables specify the path to the source directory for the external LLVM projects Clang, lld, and Polly, respectively, relative to the top-level source directory. If the in-tree subdirectory for an external project exists (e.g., llvm/tools/clang for Clang), then the corresponding variable will not be used. If the variable for an external project does not point to a valid path, then that project will not be built.
- LLVM_USE_OPROFILE:BOOL
- Enable building OProfile JIT support. Defaults to OFF.
- LLVM_PROFDATA_FILE:PATH
- Path to a profdata file to pass into clang’s -fprofile-instr-use flag. This can only be specified if you’re building with clang.
- LLVM_USE_INTEL_JITEVENTS:BOOL
- Enable building support for Intel JIT Events API. Defaults to OFF.
- LLVM_ENABLE_ZLIB:BOOL
- Enable building with zlib to support compression/uncompression in LLVM tools. Defaults to ON.
- LLVM_USE_SANITIZER:STRING
- Define the sanitizer used to build LLVM binaries and tests. Possible values
are
Address
,Memory
,MemoryWithOrigins
,Undefined
,Thread
, andAddress;Undefined
. Defaults to empty string. - LLVM_ENABLE_LTO:STRING
- Add
-flto
or-flto=
flags to the compile and link command lines, enabling link-time optimization. Possible values areOff
,On
,Thin
andFull
. Defaults to OFF. - LLVM_PARALLEL_COMPILE_JOBS:STRING
- Define the maximum number of concurrent compilation jobs.
- LLVM_PARALLEL_LINK_JOBS:STRING
- Define the maximum number of concurrent link jobs.
- LLVM_BUILD_DOCS:BOOL
- Adds all enabled documentation targets (i.e. Doxgyen and Sphinx targets) as
dependencies of the default build targets. This results in all of the (enabled)
documentation targets being as part of a normal build. If the
install
target is run then this also enables all built documentation targets to be installed. Defaults to OFF. To enable a particular documentation target, see see LLVM_ENABLE_SPHINX and LLVM_ENABLE_DOXYGEN. - LLVM_ENABLE_DOXYGEN:BOOL
- Enables the generation of browsable HTML documentation using doxygen. Defaults to OFF.
- LLVM_ENABLE_DOXYGEN_QT_HELP:BOOL
- Enables the generation of a Qt Compressed Help file. Defaults to OFF.
This affects the make target
doxygen-llvm
. When enabled, apart from the normal HTML output generated by doxygen, this will produce a QCH file namedorg.llvm.qch
. You can then load this file into Qt Creator. This option is only useful in combination with-DLLVM_ENABLE_DOXYGEN=ON
; otherwise this has no effect. - LLVM_DOXYGEN_QCH_FILENAME:STRING
- The filename of the Qt Compressed Help file that will be generated when
-DLLVM_ENABLE_DOXYGEN=ON
and-DLLVM_ENABLE_DOXYGEN_QT_HELP=ON
are given. Defaults toorg.llvm.qch
. This option is only useful in combination with-DLLVM_ENABLE_DOXYGEN_QT_HELP=ON
; otherwise it has no effect. - LLVM_DOXYGEN_QHP_NAMESPACE:STRING
- Namespace under which the intermediate Qt Help Project file lives. See Qt
Help Project
for more information. Defaults to “org.llvm”. This option is only useful in
combination with
-DLLVM_ENABLE_DOXYGEN_QT_HELP=ON
; otherwise it has no effect. - LLVM_DOXYGEN_QHP_CUST_FILTER_NAME:STRING
- See Qt Help Project for
more information. Defaults to the CMake variable
${PACKAGE_STRING}
which is a combination of the package name and version string. This filter can then be used in Qt Creator to select only documentation from LLVM when browsing through all the help files that you might have loaded. This option is only useful in combination with-DLLVM_ENABLE_DOXYGEN_QT_HELP=ON
; otherwise it has no effect.
- LLVM_DOXYGEN_QHELPGENERATOR_PATH:STRING
- The path to the
qhelpgenerator
executable. Defaults to whatever CMake’sfind_program()
can find. This option is only useful in combination with-DLLVM_ENABLE_DOXYGEN_QT_HELP=ON
; otherwise it has no effect. - LLVM_DOXYGEN_SVG:BOOL
- Uses .svg files instead of .png files for graphs in the Doxygen output. Defaults to OFF.
- LLVM_ENABLE_SPHINX:BOOL
- If specified, CMake will search for the
sphinx-build
executable and will make theSPHINX_OUTPUT_HTML
andSPHINX_OUTPUT_MAN
CMake options available. Defaults to OFF. - SPHINX_EXECUTABLE:STRING
- The path to the
sphinx-build
executable detected by CMake. - SPHINX_OUTPUT_HTML:BOOL
- If enabled (and
LLVM_ENABLE_SPHINX
is enabled) then the targets for building the documentation as html are added (but not built by default unlessLLVM_BUILD_DOCS
is enabled). There is a target for each project in the source tree that uses sphinx (e.g.docs-llvm-html
,docs-clang-html
anddocs-lld-html
). Defaults to ON. - SPHINX_OUTPUT_MAN:BOOL
- If enabled (and
LLVM_ENABLE_SPHINX
is enabled) the targets for building the man pages are added (but not built by default unlessLLVM_BUILD_DOCS
is enabled). Currently the only target added isdocs-llvm-man
. Defaults to ON. - SPHINX_WARNINGS_AS_ERRORS:BOOL
- If enabled then sphinx documentation warnings will be treated as errors. Defaults to ON.
- LLVM_CREATE_XCODE_TOOLCHAIN:BOOL
- OS X Only: If enabled CMake will generate a target named ‘install-xcode-toolchain’. This target will create a directory at $CMAKE_INSTALL_PREFIX/Toolchains containing an xctoolchain directory which can be used to override the default system tools.
- LLVM_BUILD_LLVM_DYLIB:BOOL
- If enabled, the target for building the libLLVM shared library is added. This library contains all of LLVM’s components in a single shared library. Defaults to OFF. This cannot be used in conjunction with BUILD_SHARED_LIBS. Tools will only be linked to the libLLVM shared library if LLVM_LINK_LLVM_DYLIB is also ON. The components in the library can be customised by setting LLVM_DYLIB_COMPONENTS to a list of the desired components.
- LLVM_LINK_LLVM_DYLIB:BOOL
- If enabled, tools will be linked with the libLLVM shared library. Defaults to OFF. Setting LLVM_LINK_LLVM_DYLIB to ON also sets LLVM_BUILD_LLVM_DYLIB to ON.
- BUILD_SHARED_LIBS:BOOL
Flag indicating if each LLVM component (e.g. Support) is built as a shared library (ON) or as a static library (OFF). Its default value is OFF. On Windows, shared libraries may be used when building with MinGW, including mingw-w64, but not when building with the Microsoft toolchain.
Note
BUILD_SHARED_LIBS is only recommended for use by LLVM developers. If you want to build LLVM as a shared library, you should use the
LLVM_BUILD_LLVM_DYLIB
option.- LLVM_OPTIMIZED_TABLEGEN:BOOL
- If enabled and building a debug or asserts build the CMake build system will generate a Release build tree to build a fully optimized tablegen for use during the build. Enabling this option can significantly speed up build times especially when building LLVM in Debug configurations.
CMake Caches¶
Recently LLVM and Clang have been adding some more complicated build system features. Utilizing these new features often involves a complicated chain of CMake variables passed on the command line. Clang provides a collection of CMake cache scripts to make these features more approachable.
CMake cache files are utilized using CMake’s -C flag:
$ cmake -C <path to cache file> <path to sources>
CMake cache scripts are processed in an isolated scope, only cached variables remain set when the main configuration runs. CMake cached variables do not reset variables that are already set unless the FORCE option is specified.
A few notes about CMake Caches:
- Order of command line arguments is important
- -D arguments specified before -C are set before the cache is processed and can be read inside the cache file
- -D arguments specified after -C are set after the cache is processed and are unset inside the cache file
- All -D arguments will override cache file settings
- CMAKE_TOOLCHAIN_FILE is evaluated after both the cache file and the command line arguments
- It is recommended that all -D options should be specified before -C
For more information about some of the advanced build configurations supported via Cache files see Advanced Build Configurations.
Executing the test suite¶
Testing is performed when the check-all target is built. For instance, if you are using Makefiles, execute this command in the root of your build directory:
$ make check-all
On Visual Studio, you may run tests by building the project “check-all”. For more information about testing, see the LLVM Testing Infrastructure Guide.
Cross compiling¶
See this wiki page for generic instructions on how to cross-compile with CMake. It goes into detailed explanations and may seem daunting, but it is not. On the wiki page there are several examples including toolchain files. Go directly to this section for a quick solution.
Also see the LLVM-specific variables section for variables used when cross-compiling.
Embedding LLVM in your project¶
From LLVM 3.5 onwards both the CMake and autoconf/Makefile build systems export LLVM libraries as importable CMake targets. This means that clients of LLVM can now reliably use CMake to develop their own LLVM-based projects against an installed version of LLVM regardless of how it was built.
Here is a simple example of a CMakeLists.txt file that imports the LLVM libraries
and uses them to build a simple application simple-tool
.
cmake_minimum_required(VERSION 2.8.8)
project(SimpleProject)
find_package(LLVM REQUIRED CONFIG)
message(STATUS "Found LLVM ${LLVM_PACKAGE_VERSION}")
message(STATUS "Using LLVMConfig.cmake in: ${LLVM_DIR}")
# Set your project compile flags.
# E.g. if using the C++ header files
# you will need to enable C++11 support
# for your compiler.
include_directories(${LLVM_INCLUDE_DIRS})
add_definitions(${LLVM_DEFINITIONS})
# Now build our tools
add_executable(simple-tool tool.cpp)
# Find the libraries that correspond to the LLVM components
# that we wish to use
llvm_map_components_to_libnames(llvm_libs support core irreader)
# Link against LLVM libraries
target_link_libraries(simple-tool ${llvm_libs})
The find_package(...)
directive when used in CONFIG mode (as in the above
example) will look for the LLVMConfig.cmake
file in various locations (see
cmake manual for details). It creates a LLVM_DIR
cache entry to save the
directory where LLVMConfig.cmake
is found or allows the user to specify the
directory (e.g. by passing -DLLVM_DIR=/usr/lib/cmake/llvm
to
the cmake
command or by setting it directly in ccmake
or cmake-gui
).
This file is available in two different locations.
<INSTALL_PREFIX>/lib/cmake/llvm/LLVMConfig.cmake
where<INSTALL_PREFIX>
is the install prefix of an installed version of LLVM. On Linux typically this is/usr/lib/cmake/llvm/LLVMConfig.cmake
.<LLVM_BUILD_ROOT>/lib/cmake/llvm/LLVMConfig.cmake
where<LLVM_BUILD_ROOT>
is the root of the LLVM build tree. Note: this is only available when building LLVM with CMake.
If LLVM is installed in your operating system’s normal installation prefix (e.g.
on Linux this is usually /usr/
) find_package(LLVM ...)
will
automatically find LLVM if it is installed correctly. If LLVM is not installed
or you wish to build directly against the LLVM build tree you can use
LLVM_DIR
as previously mentioned.
The LLVMConfig.cmake
file sets various useful variables. Notable variables
include
LLVM_CMAKE_DIR
- The path to the LLVM CMake directory (i.e. the directory containing LLVMConfig.cmake).
LLVM_DEFINITIONS
- A list of preprocessor defines that should be used when building against LLVM.
LLVM_ENABLE_ASSERTIONS
- This is set to ON if LLVM was built with assertions, otherwise OFF.
LLVM_ENABLE_EH
- This is set to ON if LLVM was built with exception handling (EH) enabled, otherwise OFF.
LLVM_ENABLE_RTTI
- This is set to ON if LLVM was built with run time type information (RTTI), otherwise OFF.
LLVM_INCLUDE_DIRS
- A list of include paths to directories containing LLVM header files.
LLVM_PACKAGE_VERSION
- The LLVM version. This string can be used with CMake conditionals, e.g.,
if (${LLVM_PACKAGE_VERSION} VERSION_LESS "3.5")
. LLVM_TOOLS_BINARY_DIR
- The path to the directory containing the LLVM tools (e.g.
llvm-as
).
Notice that in the above example we link simple-tool
against several LLVM
libraries. The list of libraries is determined by using the
llvm_map_components_to_libnames()
CMake function. For a list of available
components look at the output of running llvm-config --components
.
Note that for LLVM < 3.5 llvm_map_components_to_libraries()
was
used instead of llvm_map_components_to_libnames()
. This is now deprecated
and will be removed in a future version of LLVM.
Developing LLVM passes out of source¶
It is possible to develop LLVM passes out of LLVM’s source tree (i.e. against an installed or built LLVM). An example of a project layout is provided below.
<project dir>/
|
CMakeLists.txt
<pass name>/
|
CMakeLists.txt
Pass.cpp
...
Contents of <project dir>/CMakeLists.txt
:
find_package(LLVM REQUIRED CONFIG)
add_definitions(${LLVM_DEFINITIONS})
include_directories(${LLVM_INCLUDE_DIRS})
add_subdirectory(<pass name>)
Contents of <project dir>/<pass name>/CMakeLists.txt
:
add_library(LLVMPassname MODULE Pass.cpp)
Note if you intend for this pass to be merged into the LLVM source tree at some
point in the future it might make more sense to use LLVM’s internal
add_llvm_loadable_module
function instead by...
Adding the following to <project dir>/CMakeLists.txt
(after
find_package(LLVM ...)
)
list(APPEND CMAKE_MODULE_PATH "${LLVM_CMAKE_DIR}")
include(AddLLVM)
And then changing <project dir>/<pass name>/CMakeLists.txt
to
add_llvm_loadable_module(LLVMPassname
Pass.cpp
)
When you are done developing your pass, you may wish to integrate it into the LLVM source tree. You can achieve it in two easy steps:
- Copying
<pass name>
folder into<LLVM root>/lib/Transform
directory. - Adding
add_subdirectory(<pass name>)
line into<LLVM root>/lib/Transform/CMakeLists.txt
.
Compiler/Platform-specific topics¶
Notes for specific compilers and/or platforms.
Microsoft Visual C++¶
- LLVM_COMPILER_JOBS:STRING
- Specifies the maximum number of parallel compiler jobs to use per project when building with msbuild or Visual Studio. Only supported for the Visual Studio 2010 CMake generator. 0 means use all processors. Default is 0.